About

About

March 12, 2022 2023-03-07 15:33

About

Portrait of Ian Douglass at the Grand Canyon

Ian R. Douglass

I’m a game designer. That’s it, that’s the whole intro.

Just kidding! I’ve been into gaming for well over 20 years at this point, including video games, tabletop war games, and roleplaying games. I was influenced at a young age by games on the NES, SNES, and Playstation, as well as MSDOS classics. At the same time, I was also enjoying traditional games like Dungeons & Dragons, Magic the Gathering, Warhammer, and a variety of board games. Simply playing games was never enough for me, and I was constantly making my own modules, home brew rules for existing games, and original games from scratch. I still have game design documents from these early years.

While my degree is a BA in Philosophy, I took a ton of electives in game design while I was at Indiana University. My focus was on tabletop and board games, because at the time, industry standard game engines were nowhere near as accessible as they are now. 10 years of professional experience later, within management, human resources, company sales, business development, and other administrative roles, I am still making games. These days I am splitting my spare time between contracting work in game design, game jams, long-term Unity projects, and playing just about anything I can get my hands on. I’ve developed interests in programming and project management, and I’m always picking up new skills in pursuit of game ideas.

Indiana University, Bloomington    2013 

Bachelor of Arts in Philosophy and Ethics

  • Significant elective course-work in game design and digital media
  • Course Project: Led a team of 10 in a producer role to design Doppelganger computer game, including evaluating team progress, setting deadlines, conducting user play-testing and facilitating work sessions  

University of California, Berkeley    2019 

Business Writing Professional Certificate  via edX

  • Topics included Writing Process, Effective Business Writing, and Writing for Social Media

Salix Augeat: Game Designer, Gameplay Programmer 2022-Present

Kelley School of Business, Indiana University: Records and Enrollment Administrator for the Graduate Accounting & Finance Programs 2016-Present

Nocturnes Gaming Guild: Founder and Event Organizer 2017-Present

New World Gaming Company: Owner and Sole Operator 2012-2017